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Prefab is in early, active development — breaking changes can occur with any release. FastMCP pins a minimum version of prefab-ui for compatibility but does not pin an upper bound. If you are deploying to production, pin prefab-ui to a specific version in your own dependencies.
Prefab UI is the component library behind all FastMCP app features. You describe layouts, charts, tables, and forms in Python, and Prefab compiles them to interactive UIs that render in the host’s conversation. The simplest way to use it: add app=True to a tool and return Prefab components. The host renders an interactive UI instead of text. This works for everything from static charts to reactive dashboards with client-side state — no server round-trips needed. For apps that need server interaction (forms, search, CRUD), see FastMCPApp which adds managed tool binding on top of Prefab UI. For LLM-generated UIs, see Generative UI.

Getting Started

Here’s a tool that returns a bar chart:
from prefab_ui.app import PrefabApp
from prefab_ui.components import Column, Heading
from prefab_ui.components.charts import BarChart, ChartSeries
from fastmcp import FastMCP

mcp = FastMCP("Dashboard")


@mcp.tool(app=True)
def revenue_chart(year: int) -> PrefabApp:
    """Show annual revenue as an interactive bar chart."""
    data = [
        {"quarter": "Q1", "revenue": 42000},
        {"quarter": "Q2", "revenue": 51000},
        {"quarter": "Q3", "revenue": 47000},
        {"quarter": "Q4", "revenue": 63000},
    ]

    with Column(gap=4, css_class="p-6") as view:
        Heading(f"{year} Revenue")
        BarChart(
            data=data,
            series=[ChartSeries(data_key="revenue", label="Revenue")],
            x_axis="quarter",
        )

    return PrefabApp(view=view)
The app=True flag tells FastMCP this tool returns a UI. When a host calls the tool, the user sees an interactive chart instead of a JSON blob. The Patterns page has more examples.

Layout and Components

Prefab uses Python’s with statement to express nesting. Containers like Column, Row, and Grid collect their children automatically:
from prefab_ui.components import (
    Column, Row, Grid, Heading, Text, Muted, Badge,
    Card, CardContent, Separator,
)

with Column(gap=4, css_class="p-6") as view:
    Heading("Team Status")
    Separator()
    with Grid(columns=2, gap=4):
        with Card():
            with CardContent():
                Text("API Gateway", css_class="font-medium")
                Badge("healthy", variant="success")
        with Card():
            with CardContent():
                Text("Cache", css_class="font-medium")
                Badge("degraded", variant="destructive")
You can also use Python loops to generate components at build time:
services = [
    {"name": "API", "status": "healthy", "ok": True},
    {"name": "Cache", "status": "degraded", "ok": False},
]

with Grid(columns=2, gap=4):
    for svc in services:
        with Card():
            with CardContent():
                Text(svc["name"])
                Badge(
                    svc["status"],
                    variant="success" if svc["ok"] else "destructive",
                )
Build-time loops produce static content — the data is baked into the component tree at construction time. For dynamic iteration over state that changes at render time, use ForEach (covered below). The full component library — layout containers, data display, charts, forms, overlays — is documented in the Prefab component reference.

State and Reactivity

Display tools can be interactive without calling the server. The key is state — a client-side key-value store that lives in the browser. Components read from state, actions mutate it, and the UI re-renders automatically.

Declaring State

Pass a state dict to PrefabApp to declare initial state, then use Rx("key") to create reactive references:
from prefab_ui.app import PrefabApp
from prefab_ui.components import Column, Heading, Switch, Alert, If
from prefab_ui.rx import Rx
from fastmcp import FastMCP

mcp = FastMCP("Flags")


@mcp.tool(app=True)
def feature_flags() -> PrefabApp:
    """Toggle feature flags with live preview."""
    with Column(gap=4, css_class="p-6") as view:
        Heading("Feature Flags")
        Switch(name="dark_mode", label="Dark Mode")
        Switch(name="beta", label="Beta Features")

        with If(Rx("dark_mode")):
            Alert(title="Dark mode enabled")
        with If(Rx("beta")):
            Alert(title="Beta features active", variant="warning")

    return PrefabApp(view=view, state={"dark_mode": False, "beta": False})
Three things to notice here: The state dict on PrefabApp declares the keys and their starting values. Rx("dark_mode") creates a reactive reference that compiles to {{ dark_mode }} in the wire protocol. Interactive components with a name prop automatically bind to state. The Switch(name="dark_mode") syncs its on/off value to the dark_mode state key on every toggle — no event wiring needed. If(Rx("dark_mode")) shows its children only when the state key is truthy. When the switch flips, the condition re-evaluates instantly in the browser.

Reactive References with Rx

The Rx class is how you reference state in component props:
from prefab_ui.rx import Rx

count = Rx("count")
Rx objects support arithmetic, comparisons, and formatting — they compile to expressions the renderer evaluates at render time:
from prefab_ui.app import PrefabApp
from prefab_ui.components import Column, Text, Slider
from prefab_ui.rx import Rx
from fastmcp import FastMCP

mcp = FastMCP("Calculator")


@mcp.tool(app=True)
def tip_calculator() -> PrefabApp:
    """Calculate tip with a slider."""
    tip_pct = Rx("tip_pct")
    bill = Rx("bill")

    tip_amount = tip_pct / 100 * bill
    total = bill + tip_amount

    with Column(gap=4, css_class="p-6") as view:
        Slider(name="bill", label="Bill Amount", min=0, max=500, step=0.5)
        Slider(name="tip_pct", label="Tip %", min=0, max=50)
        Text(f"Tip: {tip_amount.currency()}")
        Text(f"Total: {total.currency()}")

    return PrefabApp(view=view, state={"bill": 50.00, "tip_pct": 18})
Rx("tip_pct") / 100 * Rx("bill") builds a compound expression — it doesn’t do the math in Python. The renderer evaluates it live as the sliders move. The .currency() pipe formats the result as currency.

Pipes

Rx objects support formatting pipes that transform values at render time:
from prefab_ui.rx import Rx

price = Rx("price")
ratio = Rx("ratio")
name = Rx("name")

price.currency()        # $42.50
price.currency("EUR")   # EUR format
ratio.percent()         # 85%
name.upper()            # ALICE
name.truncate(10)       # alice (or truncated if longer)
Number pipes include currency, percent, number, compact, round, and abs. String pipes include upper, lower, and truncate. See the Prefab expression docs for the full list.

Conditionals

The .then() method creates ternary expressions:
from prefab_ui.rx import Rx

connected = Rx("connected")

Badge(
    connected.then("Online", "Offline"),
    variant=connected.then("success", "destructive"),
)

Dynamic Iteration with ForEach

Python for loops generate static content at build time. When you need to iterate over state that can change — a list that grows, items that get filtered — use ForEach:
from prefab_ui.app import PrefabApp
from prefab_ui.components import Column, Heading, ForEach, Row, Text, Badge
from fastmcp import FastMCP

mcp = FastMCP("Directory")


@mcp.tool(app=True)
def team_list() -> PrefabApp:
    """Show the current team."""
    members = [
        {"name": "Alice", "role": "Engineering"},
        {"name": "Bob", "role": "Design"},
    ]

    with Column(gap=4, css_class="p-6") as view:
        Heading("Team")
        with ForEach("members") as member:
            with Row(gap=2, align="center"):
                Text(member.name, css_class="font-medium")
                Badge(member.role)

    return PrefabApp(view=view, state={"members": members})
ForEach("members") iterates over the members state key. The as member gives you an Rx proxy scoped to each item, so member.name resolves to {{ $item.name }} in the wire protocol. If the members state changes (e.g., through an action), the list re-renders automatically.

Conditional Rendering

If, Elif, and Else control what’s visible based on state:
from prefab_ui.app import PrefabApp
from prefab_ui.components import Column, Select, SelectOption, If, Elif, Else, Text
from prefab_ui.rx import Rx

tier = Rx("tier")

with Column(gap=4) as view:
    with Select(name="tier", label="Plan"):
        SelectOption("Free", value="free")
        SelectOption("Pro", value="pro")
        SelectOption("Enterprise", value="enterprise")
    with If(tier == "enterprise"):
        Text("Full access to all features")
    with Elif(tier == "pro"):
        Text("Advanced features unlocked")
    with Else():
        Text("Basic features only")

# Pass state={"tier": "free"} to PrefabApp when returning
Changes are instant — switching the dropdown re-evaluates the conditions in the browser.

Giving the LLM Context

By default, Prefab sends "[Rendered Prefab UI]" as the text content for the LLM. If the model needs to reason about the data, wrap your return in a ToolResult with a meaningful summary:
from prefab_ui.app import PrefabApp
from prefab_ui.components import Column, Heading
from prefab_ui.components.charts import BarChart, ChartSeries
from fastmcp import FastMCP
from fastmcp.tools import ToolResult

mcp = FastMCP("Sales")


@mcp.tool(app=True)
def sales_overview(year: int) -> ToolResult:
    """Show sales data visually and summarize for the model."""
    data = get_sales_data(year)
    total = sum(row["revenue"] for row in data)

    with Column(gap=4, css_class="p-6") as view:
        Heading("Sales Overview")
        BarChart(data=data, series=[ChartSeries(data_key="revenue")])

    return ToolResult(
        content=f"Total revenue for {year}: ${total:,} across {len(data)} quarters",
        structured_content=view,
    )
The user sees the chart. The LLM sees the summary string.

Advanced

app=True auto-wires the Prefab renderer with default CSP settings. If your app loads external resources — embedding iframes, fetching from APIs, loading scripts — use PrefabAppConfig to add the required domains:
from fastmcp.apps import PrefabAppConfig, ResourceCSP

@mcp.tool(app=PrefabAppConfig(
    csp=ResourceCSP(frame_domains=["https://example.com"]),
))
def dashboard_with_embed() -> PrefabApp:
    ...
PrefabAppConfig() with no arguments is equivalent to app=True. It auto-sets the renderer URI and merges the renderer’s CSP with any additional domains you provide.
If your return type annotation is a Prefab type — PrefabApp, Component, or unions containing them — FastMCP enables app rendering automatically, even without app=True:
@mcp.tool
def greet(name: str) -> PrefabApp:
    return PrefabApp(view=Heading(f"Hello, {name}!"))
Explicit app=True is recommended for clarity.
Prefab tools and custom HTML tools coexist on the same server:
from fastmcp.apps import AppConfig

@mcp.tool(app=True)
def team_directory() -> PrefabApp:
    ...

@mcp.tool(app=AppConfig(resource_uri="ui://my-app/map.html"))
def map_view() -> str:
    ...

Next Steps

  • FastMCPApp — Managed tool binding for apps with heavy server interaction
  • Patterns — Charts, tables, dashboards, and other common examples
  • Development — Preview app tools locally with fastmcp dev apps
  • Prefab UI Docs — Full component reference, advanced state patterns, and more